Nowadays, the cinematographic language claims for a specific type of interpretation and understanding. The emergence of the digital image and the innovative immersive reception devices provide new and diverse possibilities of reading and interacting within the filmic narrative. That is to say, cinema is constantly reinvented and explores potential renewals within the new interactive medias. This article reflects not only on the mutations of the filmic narrative, but also on its adaptation to interactivity. It proposes, also, new models of implementation, from traditional filmic narrative towards an interactive one. The experimental project Transparency illustrates it—it is a cinematographic project, which has the main goal of studying the i...
In iTV and online video, narrative interaction has long been a Holy Grail for both audiences and cre...
Based on the triad film-interactivity-experimentation, the applied research project The Forking Path...
This article takes into consideration some narrative traits in the experience of the media user with...
In this thesis, I revisit the problem of interactive narrative and problematize some common underlyi...
Most of the known video games developed by important software companies usually establish an approa...
Since the 20th century, art has undergone a radical change in both concept and form under the influe...
This introduction presents an overview of key concepts discussed in this book. This book covers a di...
The project proposes and examines an interactive narrative film design based on an original script b...
International audienceInteractive narrative is an experimental activity, whose writing and reading c...
Making narrative interactive promises to add a new depth and richness to the act of storytelling. It...
The article develops the theme of depiction, highlighting the conflict between the rich variety of p...
This paper explores the interactive cinema projects T_Visionarium and Scenario, undertaken at the iC...
Most of the known video games developed by big software companies usually establish an app...
In today’s world, where our attention span is decreasing like the average shot length of a blockbust...
This paper takes a look at narrative forms as of yet unexplored in the field of digital interactive ...
In iTV and online video, narrative interaction has long been a Holy Grail for both audiences and cre...
Based on the triad film-interactivity-experimentation, the applied research project The Forking Path...
This article takes into consideration some narrative traits in the experience of the media user with...
In this thesis, I revisit the problem of interactive narrative and problematize some common underlyi...
Most of the known video games developed by important software companies usually establish an approa...
Since the 20th century, art has undergone a radical change in both concept and form under the influe...
This introduction presents an overview of key concepts discussed in this book. This book covers a di...
The project proposes and examines an interactive narrative film design based on an original script b...
International audienceInteractive narrative is an experimental activity, whose writing and reading c...
Making narrative interactive promises to add a new depth and richness to the act of storytelling. It...
The article develops the theme of depiction, highlighting the conflict between the rich variety of p...
This paper explores the interactive cinema projects T_Visionarium and Scenario, undertaken at the iC...
Most of the known video games developed by big software companies usually establish an app...
In today’s world, where our attention span is decreasing like the average shot length of a blockbust...
This paper takes a look at narrative forms as of yet unexplored in the field of digital interactive ...
In iTV and online video, narrative interaction has long been a Holy Grail for both audiences and cre...
Based on the triad film-interactivity-experimentation, the applied research project The Forking Path...
This article takes into consideration some narrative traits in the experience of the media user with...